Orbs

Orbs store multiple uses of a particular magic, often for non-combat purposes like teleportation or healing. As their power diminishes with each use, adventurers must take care to recharge them at a magic shop before the final charge is consumed—otherwise, the orb will crumble to dust. Proper maintenance ensures these versatile tools remain a valuable asset during journeys.

NameDescription
Flame OrbYou see a Flame Orb. This orb will fire magical bolts of flame at your enemies.
Glass OrbYou see a glass bauble.
Orb of ExtensionYou see an Orb of Extension. It will extend the duration of any spell cast after you use the orb.
Orb of Greater HealingYou see an Orb of Greater Healing. This orb will help you recover from wounds.
Orb of HealingYou see an Orb of Healing. This orb will help you recover from wounds.
Orb of HoldingYou see an Orb of Holding. You can freeze monsters temporarily with it.
Orb of ImmolationYou see a magical Orb of Immolation. Activating this orb will surround you with an aura of flames that will damage opponents.
Orb of ManaOrb of Mana: A radiant orb brimming with magical energy, restoring the wielder's mana with each use.
Orb of TeleportationYou see an Orb of Teleportation. Activating this orb will teleport you and your group to the desired location.